Blacksmith Devlog Day 53

– Updated all the trees in the new dungeon.
– Reformed the plan for this week. Hoping to get a build out by the end of the week.
– Fixing a lot of the cutscenes before I go in and test them. Using the ones that work and applying their logic to similar scenes. I want to make sure these all work well before doing the main story cutscenes.

– After combing through these scenes and story points, hopefully in the next couple of days, that’s the game done for now. I’m going to release this build to my friends and play it a bit more myself. Then I’m going to keep adding what I can add until my new PC arrives, at which point I’ll be doing trailers and more video content and heading towards the Early Access release on Steam. Then getting straight on to the next update.

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