Blacksmith Devlog Day 56

– Started the day with putting in a few more simple cutscenes just to fill the game out and provide a bit of tutorial. The workflow has really improved and I feel confident that they’re going to work without too many bugs.
– More playing and fixing. Just need to make sure all the cutscenes work properly and getting a feel for the game. A few gameplay tweaks here and there, but the system is such that balancing has been very easy; I just give the Enemies the same gear and stats as the Heroes, and the Blacksmith’s skill and use of Abilities is the spanner in the system.

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