Blacksmith Devlog Day 75

– Had some nice time off for Easter.

– Cleared up a few nasty bugs and organized the workflow for this week. I had to switch to another programming software if I haven’t mentioned that already. My friend was able to identify some more bugs in his playthrough which I cleaned up.

– Wrote an additional dialogue for Innkeeper Jim on the first time you chat to him. I also wrote the dialogue for his chats so that he could serve as a kind of tutorial. If there are vital things the player hasn’t done to advance the story, they can chat to Jim and he’ll give some advice on what to do next.

– This week I’m polishing up the cutscenes and adding a few more. That should take me until the end of the week, at which point I’ll be planning the workflow for the first post-release update.

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