Blacksmith Devlog Day 118. Forge your Story!

– Started by implementing the interface to choose up to 3 Champions.
– Next task is to sort out the Daily Report script, so that the player has a much clearer idea of what’s going on in the game and their impact on the Town. First, some situps and a cup of tea.
– Finished up with the Daily Report and all the logic therein. That includes the daily logic for the Champions as well as some awkward programming to report the shop sales, plus saving and loading.

– Next things on the list are a bunch of random things, including all the things I’ll need for the main story like Dungeon placeholders etc.

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