Blacksmith Devlog Day 154

– Monday is my busiest day with classes, so nothing then.

– A bit more doing of the positioning and co-ordinates for the credits sequence. After posing the characters in a meaningful/aesthetic way, it’s just mindless data entry of the co-ordinates into the script.

– In touch with a couple of musicians, improving the brief and talking on the phone. Things are looking good on that front.

– Drew the new and improved Ultimo. My rule with drawing him is that is my hand isn’t hurting, I’m not doing it properly.

– Tomorrow, Friday, is my least busy of teaching days and so I aim to finish the credits sequence by then if not tonight.

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