Haven’t been updating the Devlog lately. I’ve just been fixing the credits sequence, adding music as I get it and otherwise teaching English. As I write this I’ve just completed the first in-game day of[…]
Tag: blacksmith the game
Blacksmith Devlog Day 154
Devlog: – Monday is my busiest day with classes, so nothing then. – A bit more doing of the positioning and co-ordinates for the credits sequence. After posing the characters in a meaningful/aesthetic way, it’s[…]
Blacksmith Devlog Day 153.
– Started by making a brief for the next musician. More on that soon I hope. It’s unfortunate to lose a musician so late into the production, and the music itself, but at this point[…]
Blacksmith Devlog Day 152.
– Started setting up the credits sequence for the game. – Ended up having to change our musician today. Hopefully that shouldn’t effect the release date too much. I’ll post when we have a new[…]
Blacksmith Devlog Day 151.
– Spruced up Ultimo’s Dungeon with the new art. Still waiting for a bit more though. – Added a bit of dialogue and sound effects to the final scene. It’s nothing super epic but I[…]
Blacksmith Devlog Day 150.
– Programmed all the of the music today, now that I have the tracks as I need them. The next update will have music! There will be more but all the bases are mostly covered.[…]
Blacksmith Devlog Day 149.
Just been playing with and adding the music as I get it. It’s sounding really good. I don’t want to release any updates until that is all at least stable. There are still a few[…]
Blacksmith Update 12/09/18
Since the last devlog we have essentially been waiting for the music. I’ve started some hours in my day job of English teaching, tried out concepts for future games, updated Blacksmith with new art and[…]
Blacksmith Devlog Day 147. Forge your Story!
– Mainly been waiting on getting the new assets before I get in deep with the final sequences. It’s all looking good though. – Animated all the steps for the final blow delivered by the[…]
Blacksmith Devlog Day 146. Forge your Story!
– It’s been a very slow week this week. I’ve been plodding along fixing things and yesterday I uploaded a new build. This is mainly due to having a wisdom tooth crossed with a broken[…]